CINERAMAX IOPH
Well-known member
I've refined my MadVR Envy setup to avoid tone mapping issues. With a 1300-nit video wall capable of XDR, tone mapping seemed redundant, often softening the image rather than enhancing it. To address this:
This configuration eliminates the need for aggressive tone mapping and fully leverages the hardware’s capabilities for a sharper and more accurate visual experience.This script is my first project unrelated to Atmos proximity effects. Now that I can fully experience the video wall and Atmos together, it’s pure eye candy. Interestingly, I had to re-download everything in SDR, and the results are incredible. It looks as though it was mastered using the best HDR grading techniques.
HERE IS THE MOTHER SCRIPT:
- Output Levels: Set MadVR to PC levels (0-255) for optimal dynamic range.
- Color Space: Configured for Rec. 2020 on the Envy to match the wide gamut of the video wall.
- Display Calibration: Kept the display’s CONTROLLER settings flat 100% but allowed for Rec. 2020 GAMUT and HDR expansion.
- Content Mastering: Switched to high-quality SDR versions of content. Surprisingly, when displayed on this setup, SDR often looks as though it was graded with the best HDR techniques, preserving incredible detail and contrast.
This configuration eliminates the need for aggressive tone mapping and fully leverages the hardware’s capabilities for a sharper and more accurate visual experience.This script is my first project unrelated to Atmos proximity effects. Now that I can fully experience the video wall and Atmos together, it’s pure eye candy. Interestingly, I had to re-download everything in SDR, and the results are incredible. It looks as though it was mastered using the best HDR grading techniques.
HERE IS THE MOTHER SCRIPT:
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